Floor Plan 2 Review

Floor Plan 2 Review | A comedy adventure inspired by escape rooms, packed with more puzzles than you can fit in an elevator. On your first day of work, the boss sends you on an errand to retrieve a lost treasure that will turn the company’s fortunes around. And good news: it’s somewhere in the building! Just use the elevator down the hall. Oh, and by the way, each floor is a gateway to another world, nobody speaks your language, and time and space are fluid.

Developer: Turbo Button
Date Played: Summer 2022
Console: Oculus
Number of Players: 1
Time Taken: 6-8 hours

Listen, I LOVE Floor Plan 2.

That’s it. That’s the review. Stop what you’re doing, grab your VR headset and give it a download.

It’s one of those games that even though I finished months and months ago sometimes I just log into it for fun.

We’ve mentioned Floor Plan 2 in other posts, such as this one (which is somehow still our most read article on this whole website by a massive margin), but somehow it flew under our radar to write a full review until now.

So, full disclosure, we as The Escape Roomer were given a code to play. Unfortunately for personal reasons the specific reviewer who was assigned to the game wasn’t able to complete the review. The months rolled on and regrettably Floor Plan 2 slipped down in our priority list. Until one day I sat down and thought to myself – hey, I could really do with a fun escape room VR game right now. I DMed the original reviewer assigned, since they were one of the only other people I knew with a VR headset and passion for puzzles, and the name Floor Plan 2 came up. So I went off and purchased a copy.

So whilst this review isn’t comped exactly, this review was sparked by an “oh my god this game is so fun why haven’t we reviewed it yet” …”oh wait” moment. As such, it’s a completely honest and unbiased and perhaps a little over-excited verdict on Turbo Button’s Floor Plan 2. The verdict? It’s fantastic and I love it.

 

Are you ready to climb the corporate ladd- I mean, elevator?

So yes, I love this game, but equally I’d be lying if I said that some moments in this game didn’t frustrate me so much I wanted to virtually slap the stick of butter out of the strange little creatures’ hand and shout at my CEO. But good art should make you feel raw, visceral emotions, right? Which also brings me to the other big thing I wanted to say about this game: It’s comedy. It’s surreal. It’s mind-bendingly bizarre yet also so surprisingly recognisably corporate too.

It reminds me a lot of those point and click puzzle adventures from the 90s and 00s. You know the ones I mean – where you wander around locations picking up objects and combining them in surprising ways to create unimaginable outcomes all in the name of puzzle solving. Floor Plan 2 is similar in a way – you collect objects as you go, and then eventually you’ll find a use for the object – and it definitely won’t be how you expected it!

But this is where the puzzles get much more interesting than anything else we’ve encountered. Floor Plan 2 is in VR… So throw all your preconceived notions about how games work out the window. For starters, your mode of transport is an elevator (or lift, here in the UK) taking you between floors of a large sky scraper. Some objects can’t be taken in the elevator, so how are you supposed to get them to the floor above or below? Well there in lies one of the first big puzzles.

 

Floor Plan 2 Review

 

Okay… So it’s an office block? I get it.

Do you? Because I’m not sure I do! Because the things you find in the office block are bizarre. Try a nightclub chicken party. A bathroom that rotates 360 degrees. An ancient Egyptian tomb. Outer space. A bumblebee kingdom. It’s bright, it’s colourful, and it’s a joy to spend time in. Floor Plan 2 is playful in its environment design, and even more playful with it’s puzzles and absolutely nothing can be taken for granted. Not even gravity. For all of these reasons and more, I absolutely adore this game.

My favourite moment in the game is the moment that first sold me on the idea of the game. It’s you, you’re sitting behind a desk, and people come to you with their problems. They scoot up on chairs and express their issues to you in loud voices that sound like someone going “bleh bleh bleh” into the microphone. No shade, I think its hilarious. You with your little name badge and boring desk job solve their problems. After all, this is Puzzl Corporation, and your company’s motto is to solve any problem.

 

Floor Plan 2 Review

 

At some point, you get promoted and gain access to the elevators, and this is where the game ‘really’ begins. Cue all the bizarre gravity defying chickenery.

The puzzles themselves are a mixed bag in terms of difficulty. There are some real tricky moments where you’re pulling your hair out, and many other moments where you walk in and have a sense of exactly what you need to do. Overall I’d probably say it’s a little bit too tricky – for the light-hearted, almost childlike environment, there were a few times where I almost put my headset down and didn’t return. But the difficulty of the puzzles makes for a longer, and much more satisfying game when you do eventually solve it all.

In all, the base game lasts about 1-2 hours for the core game, but after which an “overtime” remixed version of the experience is unlocked in which players can explore freely and try out new versions of old puzzles. One of the things you can do in “overtime” is hunt for missing pets, scattered throughout the building. Doing this unlocks new hands you can try out. Yes – really. A “totally not painful procedure” where you stick your hands into a loud machine and your hands come out completely different…

Do with that information whatever you will, but I had a blast!

 

Floor Plan 2 Review

 

A Comfortable Ride in the Elevator?

As with all VR games, I like to mention comfort – because VR isn’t everyone’s cup of tea. Floor Plan 2 gives the players a fixed position teleportation system. Since most of the game happens in the elevator, you’d do well to make space in your floor to move freely about the elevator – maybe 2×2 meters to be safe. Beyond this, when the elevators open you can teleport to a fixed space within the room outside. In this way, it’s one of the least nauseating games in VR, and very suitable for people prone to VR sickness. You could even play the game sitting down, if you wanted to.

Similarly, the graphics are bright and colourful but very simple shapes – so I never experienced any game breaking or lagging issues on my device (Oculus Quest 2). It runs smoothly, feels comfortable to play, and is a fun experience start to finish.

 

Floor Plan 2: Backside Story

So why am I writing this review now exactly? Well, at the time of writing Floor Plan 2 had just released a brand new, FREE upgrade called Backside Story.

When an ancient elevator awakens and the experts are busy, it’s up to you and the PuzzScouts to retrieve the lost treasures that lie within.

I already owned the game, so all I needed to do was hit update, pop my headset on, and I was immediately transported back into Puzzl Corporation. And yes, I immediately started grinning from ear to ear! I was BACK! Back in this wacky, ridiculous, wonderful world of Floor Plan 2 for all new puzzles in all new locations. In this upgrade, players are contacted by a member of the PuzzScouts who needs help. You’re sent into a brand new elevator in search of three specific items hidden across 6 new locations.

In the new locations, there’s a Dungeons and Dragons themed maze with wizards and knights, there’s a circus tent with definitely-rigged games to play, and there’s a cockroach hotel room of corridors and locked doors to be accessed. In all these three locations, the elevator now gives you the ability to go “behind the scenes” on them. These are new locations in and of themselves, and the key to success with these puzzles will be seamlessly interacting with the front – and the back of the same location to succeed.

 

Floor Plan 2 Backside Story Review

 

If you don’t already own Floor Plan 2 and wanted to buy it, this upgrade will be available with your purchase. However be mindful that the game will now be slightly more expensive overall (just a $5 increase).

In any case, I really love that the developers added this in. It patches a lot of things from the base game including plenty of accessibility options, which I love, but more importantly it added a huge amount of gameplay for free. The addition added an extra hour or two onto the base game (or in my case, at least 3 because I got very very stuck on one particular moment and spent days faffing!) is no small feat! It’s not so common that developers finish a game, and then return and add more content to the game just because they want to make it an even better game, but I applaud them for it.

 

Floor Plan 2 Backside Story Review

 

Floor Plan 2 (and Backside Story) – The Verdict

I’ve said it before and I’ll say it again, but Floor Plan 2 is a world that is an absolute joy to spend time in. It’s like a cross between a classic escape room and a game like Job Simulator, but more fun than both of those. When people ask me what VR games I recommend, this one comes up again and again. For goofy silly fun, but actual brain-boggling puzzles that really make you scratch your head – or rather, scratch the top of your VR visor.

For the absolute silliness and bonkers attitude of this game, we’ve decided to award it the special “Fun Factor” badge – awarded to games which are extra fun to play. You can read more about our award badges here.

The Escape Roomer Badge Fun Factor
FUN FACTOR All games are fun, but look out for the Fun Factor badge on any review that goes all out on fun!

 

Floor Plan 2 is available on Oculus and Steam VR.

P.S. Whilst we did receive a copy for free, the reviewer in this case (me) is not the recipient of that free copy.

Author

  • Mairi

    Mairi is the editor-in-chief of The Escape Roomer and covers escape room news and reviews across the UK's South.

Turbo Button: Floor Plan 2 | Review
  • Story
  • Visuals
  • Immersion
  • Fun Factor
  • Puzzles
  • Value
4.8

By Mairi

Mairi is the editor-in-chief of The Escape Roomer and covers escape room news and reviews across the UK's South.

Leave a Comment

Discover more from The Escape Roomer

Subscribe now to keep reading and get access to the full archive.

Continue reading