The Curious Correspondence Club: Warehouse on the Wharf | Review | Chapter II takes you to Padstow Wharf to find the second of 12 ancient artifacts hidden among the hundreds of shipments arriving and leaving the warehouse.
Curious Correspondence Club: The Custodian's Keys Review | A museum ticket marked with a curious symbol leads you to the M. B. Franklin Museum of Natural History to investigate six keys, six exhibits, and one strange lock. You must explore each exhibit and solve the clues to pair the right keys with the right locks. Completing this puzzle will reveal the location of an ancient treasure within the museum. Will you be able to unlock the secrets?Read More
Mr. Ferri, the extravagant animal lover and the owner of the creepiest mansion in town, has suddenly passed away. The word on the street is that he was killed…by his own lion! But…was he really? And why is his wife hiring you to get him back home, while his son is talking to Ferri’s spirit through the ouija board? Looks like we've got another mystery on our hands!Read More
“Extraordinary Weekly”, 10/30/1956: “The death of Janice Ward, a young mother of two and a waitress at Stanley’s Diner, is being investigated in connection to similar cases in the state...” This time, Game Master assigns you to work as a cop in the fifties. Bring justice to the victims of a serial killer who clearly has a thing for junk food! Expect case files, coroner’s reports, & footage of suspects’ interrogations.Read More
The year is 2220, a century into human colonization of Mars. Times are different but Humans remain the same: two planets are in constant political conflict. Unexpectedly, your space ship picks up a distress call from a Martian spy. The spy has discovered the secret that could stop the upcoming war! Now, encrypted Martian files are in your hands, together with the future of Earth and Mars.Read More