(This article was originally posted in full on Medium, but I decided to cross-post here as well, in case anyone is here looking for game design advice!) I am not a video game developer… Okay, okay. That’s not quite true. I’m a puzzle game designer. I’ve worked on physical escape rooms, a bunch of tabletop […]
In addition to my role as writer at The Escape Roomer, I’m the Head of Community and Theatre at Greenlit.com, a British Crowdfunding Platform designed for and by creatives. Greenlit launched in 2019 with a mission – to be the very best place to crowdfund your creative project. Originally, we concentrated on film projects; […]Read More
An exciting new crowdfunding campaign in support of the murder mystery video game “The Murder on Hemlock Drive” is about to launch, and we caught up with the game’s creator, Mitchell Clifford, to find out more. Mairi: Hey Mitchell, it’s great to meet you! Please introduce yourself. Mitchell: Hi! My name is Mitchell […]Read More
Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Previously… In part 4, we have our basic countdown timer […]Read More
Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Previously… In part 3, we created real code out of […]Read More
Earlier this year Professor Puzzle, the UK based puzzle game company, launched one of the snazziest looking escape games in-a-box we’ve seen in a while: Danger in the Deep. Set on a submarine, players are instructed to “navigate your way through the deserted sub, crack the shutdown code, disable the warheads, and locate the enemy […]Read More
The year is 1928. You are invited to a New Year’s party by a friend that you haven't seen since childhood. It seems strange, him reaching out after all this time, but you're intrigued. You travel to the small town where his family estate sits. You never suspect your night of partying will be the stage for murder! Read More
Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Previously… In part 2, I spoke about the Arduino Uno […]Read More
Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Previously… In part 1, I spoke about the fundamental equipment […]Read More
Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Introduction Why am I known as RussBuilds? Because I like to […]Read More