StreetHunt Games York: Colombia’s Finest | Review

StreetHunt Games: Colombia’s Finest Review | Can you spill the beans on what’s happening in Jim Robusta’s coffee company? Jim works alongside people with a shady past and has asked you to sniff out evidence of crime amongst the caffeine.

Time Taken: 2-3 hours 
Date Played: 
9th April 2022
Location: 
York
Party Size: 4
Difficulty: 
Medium

To read our review for Colombia’s Finest London, head here.

An endearing feature of York is that it often smells of chocolate. It’s the nearby Nestlé factory that’s responsible for this as it routinely burps out wonderful aromas and – if the wind catches them right – the whole city gets to indulge. Nasally, at least. However, on the day we took on StreetHunt’s York debut it was equally easy to catch a whiff of coffee on the breeze.

The city’s kind-of-famous Coffee Yard was our mystery’s starting point. At 67 metres, it’s York’s longest snickleway and within spitting distance of numerous coffee servers who keenly cater to those who aren’t quite ready for a pint yet. It’s an apt beginning for a hunt named Colombia’s Finest – a mystery walking tour that charges you with both revealing a murderer and uncovering a drug ring that’s operating within a local coffee company owned by one Jim Robusta.

 

Getting Started with Colombia’s Finest York

To get things rolling you are able to familiarise yourself with the format and key characters of the game via a short introduction that takes place off the clock. It’s far from complicated and each team member is encouraged to use their own device so everyone can be equally involved. The core of this experience is an interactive map that gradually populates with your network of contacts (or Yorkies) who you need to locate, meet and solve environment-based puzzles for. In return they spill their secrets and help you solve the case.

 

 

At the start these ‘Yorkies’ drop onto the map one at a time, easing you into the routine of travelling to their location and scouring the surrounding area for whatever nugget of information they’re demanding as proof of your presence. After a handful of encounters, though, multiple contacts drop onto the map at once, forcing you to form your own logical route to meet as many of them as possible within the 90-minute time limit.

Fortunately, your tipsters place themselves reasonably conveniently. An efficient path to hoover up their info isn’t too tricky to plot and you’re soon systematically ticking them off the list. The puns come thick and fast, and each informant brings with it another aptronym, causing titters and groans in equal measure, but the puzzles that gatekeep the information at each location maintain an impressive level of creativity throughout. Even those of us who felt we had decent knowledge of York’s quirks were occasionally stumped and introduced to minor details that had been successfully ignored for the best part of a decade.

 

Get a move on

An hour and a half is quite a long time. I certainly thought so, anyway. However, the sun was out and it was the weekend, which meant the narrow streets of York were cluttered with people who seemed to be queuing to join the longer queues that would eventually lead them into a tearoom or wizarding shop. This meant some of the more obvious routes from A to B were slower than their longer alternatives. Throw in a real-life run-in with an overly casual barista – who clearly didn’t share our urgency for catching the killer – and it soon became apparent that we needed to pick up the pace to have any hope of success.

Once we’d focussed ourselves, we made decent progress. The software itself is slick and intuitive. Presentation is clear and Robusta himself gets in touch occasionally, asking you to confirm what you’ve discovered so far (presumably to help fix some key details in your brain). A suitable break is suggested just beyond the mid-way point where you can pause the game for as long as you need without penalty and enjoy lunch, drinks or just have a break from weaving between bodies waiting to sample fudge.

Once time is up you are prompted to find somewhere comfortable you can sit and converse before triggering the final 15-minute countdown. This is your opportunity to pull together the information you’ve uncovered and bicker with your team about possible motives before embarking on some official finger pointing. The details you’ve collected throughout the day are simple to review and neatly compiled into categories in-game so, as long as you have a fair number of clues available, piecing together the full picture is relatively straightforward yet still satisfying.

 

The verdict

York is the perfect location for such an activity and if you make a full afternoon of it, take in the sights, and stop for a spot of food along the way then it’s easy to allow yourself to have a great time. Nothing here is going to really tax serious puzzle-solvers, but if taken as a fun day-out with friends or team building exercise then I can wholly recommend it.

If you’d like to book Colombia’s Finest in York, head to this link.

They have also kindly provided me with a promo code for 20% off for The Escape Roomer readers: “THEESCAPEROOMER20”

Author

StreetHunt Games York: Colombia’s Finest | Review
  • Quality
  • Immersion
  • Puzzles
  • Fun Factor
  • Value
4.6

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