The Studies of Dr. Becker Review

The Studies of Dr. Becker Review | You are invited to spend an hour with the famous Dr. Becker at Boleskine Lodge Practice. He is currently with another patient and will be with you shortly. In the meantime make yourself at home and enjoy his hospitality and his study – a beautiful place decorated with his bizarre collection of strange and wonderful things. But do not dig too deeply as things are not always as they seem in this place, after all it is well known that some of his previous guests are still there after volunteering to help with his studies. Dr. Becker has a past which is questionable at best and not everyone agrees with his methods.

Completion Time: About 1 hour
Date Played: January 2022
Party Size: 4
Difficulty: Medium

What’s your favourite scary movie?

What’s everyone’s favourite thing about horror movies? Scream…Halloween.. the many, many Friday 13ths!…Yes, it’s the sequels! Everyone loves returning to that creepy place they have become so familiar with from the original film that sparked the cult following. Well, what Emergency Exit have created with ‘The Studies of Dr Becker’ feels very reminiscent of this. Dr Becker is the third part of what is now a trilogy of escape games focused around Crowley Manor, the infamous house of Aleister Crowley.

Now, you may or may not know the name Aleister Crowley. In case you don’t, he was a real English Occultist in the 20th Century, and boy did he enjoy dabbling in creepy stuff! The lore around his mysterious life is a fittingly creepy setting for a series of scary escapes. The trilogy centres around Crowley Manor where the In:Theory investigators decide to sneak in to snoop around and find out what’s going down, and unfortunately find themselves WAAAAAAY in over their heads!

We came across Emergency Exit while we were in lockdown during COVID last year when everyone was looking to virtual means to get their escape fix, and The Beast was receiving rave reviews from the escape community. We managed to convince our friends Tasha and Mairi (aka the scaredy cats) to join us for this scary adventure (after all how bad can a virtual scare be?!) and we all loved the thrill of it (despite the varying degrees of fear we experienced). Since lockdown easing, Emergency Exit have reopened their doors to in-person bookings and created the third part of the trilogy, The Studies of Dr Becker. While we were super keen to return to the Crowley Manor story, we wanted to continue the story with the team we started out with. Therefore we were excited to find out that Dr Becker has recently been made available to play online too, and got the gang back together (virtually)!

Online games work well for us as a team still as geography does not favour in-person rooms. With us in the North, and Mairi based in London, we love to still plan in a regular escape in the online world. Recently it’s been a lot of Telescape rooms, which we love. But what better way to brighten up a gloomy Friday evening that by dabbling in the occult. The hosted virtual game, played through Zoom, is really immersive and arguably offers even more than the in-person experience. Not only do you get to play the room in full, but you get the additional fun of working with the In:Theory team to solve the room.

Previously on…

Emergency Exit have put a lot into putting on a show in their rooms; hosting the game on Zoom requires 2 people who you interact with (the In:Theory team) and the story is extremely important. While each of the games are playable as a standalone, the overarching story is really cohesive and adds an extra layer of enjoyment knowing the backstory.

Previously in Crowley Manor: The In:Theory team managed to accidentally summon Surgat, Demon of Locks (very apt). Woopsie! Let’s see what happens to them next…

What happens to them next? They find themselves in Boleskine Lodge Practice, under the care of creepy Dr Becker, who is ‘treating’ them to help them forget their experiences in Crowley Manor. However, Dr Becker’s practices are…questionable….and there’s more to why he wants you to forget the demonic apparitions. Why’s that I hear you ask? Well, you’ll have to play to find out more, but let’s just say, Boleskine Lodge Practice ever so conveniently happens to be attached to Crowley Manor. That is to say, the In:Theory team STILL haven’t managed to escape Crowley Manor yet!

Lights, camera…is that someone’s BUM?

This is where you rejoin the In:Theory team as the voices inside your host’s head. Interacting with the hosts is one of our favourite parts about the Emergency Exit rooms (a bit because if any bad stuff were to happen in the room, it was happening to them and not us). But they really MAKE the experience; not only do you get to explore the room and solve puzzles, instructing your host as to what they should look at or do next, but the story is really brought into it’s own by James and Liam. James was our main host, and Liam is the dedicated cameraman. And boy is he dedicated to his role, ensuring that no matter what the occult throws his way, you always have a clear view of what’s going on around the space you’re in. And they’re funny! A bit of light relief from bantering with your hosts works really well to lighten the mood after a period of tension.

There are some pre-recorded sections which are transitioned into smoothly and which helped to accentuate the story with dramatic ‘cut scenes’. This includes an extremely dramatic conclusion to the story, which we enjoyed. While we’re sure the in-person experience is equally fun to play, we really feel like the Emergency Exit team have NAILED the online hosted escape room! The way it runs feels so reminiscent of a horror movie, but with the added element of choosing the decisions the characters make and, of course, what we all came here for in the first place- puzzle solving! For this reason, we’ve decided to award it the Immersion Badge!

The puzzles are all well-fitting with the theme and add an element of mystery, as they are well-integrated into the demonic, occultish storyline. Fear not, there is plenty to do in terms of puzzling in this room, you just also get the added bonus of a suspenseful horror movie setup!

The Studies of Dr. Becker Review

The Verdict

The Escape Roomer Badge Immersion

We would really recommend playing The Studies of Dr Becker (and its predecessors if you haven’t yet). We are sure that an in-person visit would be equally fun but we can’t stop raving about the online hosted experience. At £20pp (for a four player team), this is a great way to spend your Friday night.

Please note that there are some creepy sections and mild gore, but these are generally not too scary so don’t let this put you off. We mentioned afterwards that we felt this was less scary than The Beast, but we enjoyed it just as much!

The Studies of Dr. Becker, either the live or remote avatar version, can be booked by heading to E-Exit’s website here.

Author

Emergency Exit: The Studies of Dr. Becker | Review
  • Theming
  • Puzzles
  • Immersion
  • Decor
  • Innovation
  • Fun Factor
  • Value
4.9

By Escaping the Closet

Ash & Al make up Escaping the Closet and are writers covering escape rooms in the UK and play at home immersive experiences.

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