Clue Cracker Mega Bite Review

Mega Bite Review | Yo dudes and dudettes! Put down your Boom Box and step into a world beyond your wildest imagination, where the lines between reality and the virtual world blur. You’ll be transported through a Zombie arcade game and thrown into a carbonic, mad-capped world that will have you on the edge of your seat. MEGA BITE is not your average escape game. It’s a multi-dimensional experience that will push you to your limits. You’ll have to use your wits, skills and teamwork to escape this fantastical world and make it back to reality.

Date Played: 6th July 2023
Time Taken: 53 mins 13 seconds
Number of Players: 4 (3 adults, 1 child (12)) 
Difficulty: Easy to Medium

Ok, so, lets cut to the chase here – if you’d spotted my Facebook and Instagram posts on the day we played this game, I simply said five key words – YOU.MUST.PLAY.THIS.GAME!

And here is why….

 

 

Firstly, if you’ve played Clue Cracker games before, you already know that you are in for a treat. Having played Jail Break, Diamond Dogs and Temple Quest here, there has become a certain expectation that they create high quality immersive experiences, on a level only dreamt of by other companies.  Clue Cracker have a very obvious style which is visible across all of their games in terms of decoration, puzzles and game flow.

But before I pinpoint how this game exceeds all expectations, lets talk customer service…

 

The Warmest of Welcomes at Clue Cracker

Clue Cracker has two separate locations within Tunbridge Wells. Their original is based at The Shuffle House, a beautifully appointed restaurant with some food to die food – so Id highly recommend that after a brain taxing hour in an escape room. Their newer location is literally just over the road (so no excuse to still not grab a bite to eat!) and houses both Temple Quest and their newest addition Mega Bite.

The reception at Clue Cracker is quirky yet practical. Some big comfy sofas, a handful of lockers and a two player arcade machine – this kept my son Fin quiet for a good twenty mins whilst we chatted with owner Ben.

Now, lets be honest here, as an owner, you’d expect a certain level of enthusiasm and pride in your product, however chatting with Ben for the first time was a complete delight. As we were there for opening day, there’s no doubt that this would have been a very stressful day, and as the last team of the day at 9.15pm, I wouldn’t have been surprised to be met with a slightly bemused GM and owner who was ready for the clock to hit home time – but this couldn’t be further from the truth. Ben was engaging, genuine, humorous and thoughtful; clearly proud of the creation we were about to face. And, he had every right too, as he guided up down to the brightly coloured neon entrance to the room.

 

Up Down, Left Right and START!

Given that this is a brand new room, we were yet to have seen any reviews, and the website is a little sketchy in terms of a full disclosure about the game, we were chomping at the bit with anticipation not knowing behind what was behind the door. Quick normal pre-game health and safety talk, and game rules completed, Ben accompanied us into the room.

However, this game started very differently to how we were expecting – its tricky to go into detail without creating a spoiler here, so forgive my approach… He guided us around the initial room with some do’s and don’ts, quickly followed by a phrase that all owners must dread to say to their teams on opening day “Ah crap, this is embarrassing. Day one of opening, and the main feature of the room isn’t bloody working. Give me a minute and I will see if I can fix it

…..And with that, he walked off and shut the door.

Bemused, we looked at each other, until it dawned on us – ooohhhh, that’s what we need to do to escape! Game On!

 

Visually Mind Melting

Now with a theme which is so called 80’s Zombie Arcade, you’d expect bright, loud, neon. And that’s exactly what you get! As you can see from the images kindly supplied by the guys at Clue Cracker in this review, you are immersed into a wacky world of 80’s animation, with a booming sound track, with a little hint of Stranger Things. You truly are thrown back in time, and its truly wonderful. Its quirky, unapologetic approach is a full blown attack on the senses, which fills the brief and then some! All this, whilst keeping the same Clue Cracker style that is seen across all their games.

There are some truly remarkable aspects of technology in this room, more than a handful of wow moments that will take your breath away, and some brilliant surprises that you are unlikely to have encountered anywhere else.

 

 

Puzzles… This Ain’t Pacman

When first chatting with Ben prior to the game, he discussed the need for this game to have a much more family friendly approach which is accessible to all. As enthusiasts, this concerned us a little as I didn’t want to smash the door down, be there for 30 mins and walk away without the brain getting a decent work out. But, never fear! Our concerns were alleviated when hit with puzzle number one! We all know what happens to those of us who have played far too many games – you get a bit puzzle blinded and “oh, i’ve seen this before” overthinking brain kicks into gear. And that’s exactly what happened to us! Don’t be fooled by the animations, visuals and outstanding effects in this room; there’s clearly moments when the brain cells need a work out!

Every puzzle fitted into the theme perfectly. The loud, bright animated approach isn’t just the set design, but the puzzles too. The game is very tangible so there’s lots to pick up and move around. There is very little to read, which for a family friendly game is perfect – you’re never stuck in bits of paper and you’re not hunting around for tricky maths equations. Its all big, chunky and impactful. But, don’t forget to search – look high, look low and question everything. Its easy to be bamboozled by the colours in here, but the colours may well be the thing that help you!

 

Sorry Alan Sugar, Atari Has Nothing on This

Whilst there is no doubt this is 100% a family friendly game, with puzzles galore, team work is the name of the game.  One area of games that often gets overlooked, is the manner in which they flow; including how you work as a team. A great aspect of this game is how is separates you at moments and then pulls you back together – many puzzles need open discussions, where as others can be a solo mission. At no point did you really feel like you were completely lost, but similarly, the flow of the game meant that it challenged everyone enough to get a subtle hint to push you on your way.

Speaking of hints, the clue systems in this game were a lot of fun. A well loved “character” from the 80’s may likely make an appearance, and well, you may well need the help of another character in the game, who has a bit of an issue of his own too.

One thing that Clue Cracker have done well in, particularly in both Temple Quest and Diamond Dogs, is heighten the sense of pressure nearing completion of the game. And Mega Bite follows that same pattern. Don’t expect to just open a door at the end and walk out, with the obligatory “well done for escaping” comment from your GM here. Expect full blown action, sweat dripping, music booming-type escape, with a huge smile on your face.

 

Mega Bite: The Verdict

I think if you have read this far, you can clearly see quite how amazed we were by this game. Our de-brief for every game we’ve played in the car on the way home, usually revolves around  one key subject “what would you change?”. And guess what, this is the first game we’d played where there was absolutely nothing! The customer service, game play, puzzles, theming, technology, effects, ticked every single box with a huge green permanent marker!

I often try to not get drawn into the “what’s your favourite room” conversations, as it often depends on the context. One place may have strong puzzles to make it a favourite, one might be due to the immersion, others might be how visually simulating it is. However, this room has to feature in every single one of them categories.

Clue Cracker have always been a company that, within their games, haven’t taken themselves too seriously, and upon each new room, that continues to demonstrate their enthusiasm, passion and devotion to their craft. This room, yet again shows, that the love of the game, produces a lovely game. And, without doubt, I leave you with the same five words that we started with… YOU.MUST.PLAY.THIS.GAME!

 

To book this game, visit: Mega Bite – Clue Cracker Games

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Clue Cracker: Mega Bite | Review
  • Story
  • Decor
  • Puzzles
  • Immersion
  • Innovation
  • Fun Factor
  • Value
5

By nickbattell

Nick covers all escape rooms in and around Kent.

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