The Tomb Raider Live Experience | Review

This summer London comes alive with a whole host of brand new not-quite-escape-room immersive experiences. From the Gunpowder Plot, to The Burnt City, and now the very latest: Tomb Raider the Live Experience. This week we were invited along before the doors officially open to try our hands at being Lara Croft for ourselves.

It was time to put on our shorts, tie our hair back, and leap into the action!

 

Photo (c) Tomb Raider the Live Experience

 

What is Tomb Raider the Live Experience?

First and foremost, what actually is Tomb Raider the Live Experience? To be sure, it’s not an escape room. Well, not quite anyway.

You and a team of up to 8 intrepid explorers (note, non-exclusive bookings) join Professor Lara Croft on an adventure that’ll take you quite literally around the world. You’re part of her university course and as her top 8 students, the fate of the world is in your hands! But beware, there are nefarious forces working against you.

Starting in Professor Croft’s study, you’re sucked in a whirlwind of adventure, first travelling to an icy cabin in Finland, then into a dangerously sinking ship, before disembarking (by portal, of course) into the heart of the jungle in Costa Rica. Throughout your adventure your goal is quite simple: Recover as many ‘Relics’ as possible. These relics are small orbs that fit within the palm of your hand. The maximum you can get is around 16.

In our particular team, including us at The Escape Roomer and our new friends at Scare Tour, we managed to complete the challenge with a respectable 8 relics in the bag. Enjoyably, we also managed to complete several ‘hidden’ tasks, which was a very nice reveal by our host at the end – but no spoilers as to what those are, you’ll just have to wait and see! 8, or 16… It’s no easy feat! Different relics pose different challenges and some of those quite challenging indeed.

The main way players obtain relics is by solving escape-room style puzzles. Here at The Escape Roomer, we were big fans of these. We only wish we had more time in those sections of the game! Players can also expect to find them hidden around in odd places, as well as the chance to complete physical challenges to obtain those oh-so-shiny relics.

So is it an escape room? No, not really. You’re not escaping, you’re going on a scripted adventure. In some rooms there are puzzles to solve and goals to complete, but it’s a lot more than an escape room. Let’s get into that further.

 

Photo by Us

 

Crawling, Zipping and Leaping!

The best thing about Tomb Raider the Live Experience is the physicality of it. There are very few other experiences that require you to get quite so ‘down and dirty’ than this one- and yes, I mean that quite literally! I’m still brushing off sand from my knees and finding bits of bark in my hair a day later! Each time we rounded a corner and found a new, exciting looking physical challenge, my heart fluttered a little. What would they expect us to do next? Jump from a high height, fire another weapon, or get down on the floor?

For this reason however, there’s a big ol’ note on accessibility to mention. Whilst the best source of information is their own FAQ, our impression is that the experience as a whole isn’t suitable for folks with accessibility needs, or folks who might be pregnant. If any player does have any accessibility need and would like to to skip a section the actors are on-hand to help a player through or bypass it for them entirely. So, yes, you could skip whole sections. But since this is the centrepiece of the whole experience, you would be missing the star of the show!

Still unsure? From the main lobby there’s an enormous window overlooking the most physical part of the experience and all but a few of the ‘most physical’ challenges are visible before you even take part. So you could decide ahead of time what you’re comfortable with and what not.

For a spoiler free list of what physical challenges to expect – highlight the below:

  • A zipwire (~2m tall, 20m long)
  • A leap of faith, forwards or backwards (~2m tall)
  • An army-style obstacle course involving crawling and climbing
  • Ducking and crouching
  • Firing a bow and arrow
  • Crawling through a pitch black tunnel with stairs

Photo by Us!

 

…And Solving Puzzles?

As this is The Escape Roomer, we’re always looking out for fun puzzles to solve. Tomb Raider the Live Experience has plenty of them. In fact, too many puzzles as there was definitely not enough time to solve everything.

For the average escape room enthusiast, this may leave a slightly bad taste in your mouth. Since this is a timed event you’ll be able to spend no more than 10, maybe 15 minutes in each location and after interacting with the actor(s) in the room, there’s not much time left for solving puzzles. Each location can cater for up to 8 players at once, so whilst the spaces are large, a lot of people may be crowding around one thing.

Over the course of the entire experience, I solved one puzzle in it’s entirely. It was a great feeling. There were a further three that I was able to engage with but did not have enough time to solve. At one point I held a 4 digit lock in my hands and was just about to enter the last digit when the actor came over, took it from my hands, and hurried me along. Noooooo- I stare wistfully at the relic in the box just seconds away from me claiming it. For this reason I mention again, it may leave a slightly bad feeling for escape room enthusiasts, because we are enthusiasts because we love to solve puzzles. Being shown puzzles and having them whisked away wasn’t as fun as it could have been.

 

Photo (c) Tomb Raider the Live Experience

 

“Everything lost is meant to be found”

I am sure that fans of the Lara Croft franchise will love this experience. Personally, I’ve never played any of the Lara Croft games and so I don’t mind admitting that a lot of the story was lost on me. At any given moment, I wasn’t completely sure what was going on – and I could tell that I wasn’t alone. In our team consisting mostly of strangers there were more than a few blank looks as the actors asked us a question and we weren’t sure what or how to reply. Simple things like who we can trust and who we were up against might have done with a little more explaining – but as I say, hardcore fans familiar with the ins and the outs of the franchise likely won’t have that issue.

Part adventure game, part scripted – there’s a lot of actor interaction and each person we met along our journey played their role with gusto and enthusiasm! One or two actors perhaps a little too enthusiastically as increasingly aggressive orders were barked at us when we weren’t sure what we were supposed to do, but I’ll not fault the actors for teething issues on the first night.

 

The Verdict

Overall, we did had fun at Tomb Raider the Live Experience. It is a very physical experience with an on-site bar in a prime London location, making it a good spot for teambuilding activities or birthday parties. Tomb Raider the Live Experience comes in at £77 – £99 per person, though if you’re lucky you might just nab a “super off peak” ticket for £66.

Since we are ‘The Escape Roomer’, we have to ask whether we’d recommend it for escape room enthusiasts and to that I would say probably not. It’s a very fast-paced experience where teams are herded through impressive physical spaces, but that doesn’t leave much time for solving puzzles. There’s few things more dissatisfying in an escape room than not solving all the puzzles, but unlike a real escape room there’s no games master to explain ‘what you missed’ after. For every ‘yay’ moment of taking part in something physical, there were many more moments of confusion and dissatisfaction.

That said, if you’re looking for something ‘a little different’ and enjoy running, jumping and hopping around through the jungle, then this might be for you. In particular, we really enjoyed taking part in activities outside of our comfort zone. It’s not every Thursday night I get to climb ropes and leap off things backwards with my eyes shut. And hey, no matter what anybody says, I didn’t scream that loud. Okay, maybe a little bit loud.

For now, I think I’ll stick with Lara Croft on my video game consoles, but I’m excited to see if and how the experience will evolve in the future.

 

If you wish to try Tomb Raider the Live Experience for yourself, head to their website here.

Author

  • Mairi is the editor-in-chief of The Escape Roomer and covers escape room news and reviews across the UK's South.

The Tomb Raider Live Experience | Review
  • Set Design
  • Puzzles
  • Fun Factor
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3 thoughts on “The Tomb Raider Live Experience | Review

  1. Thank you for sharing, and glad that you had a good time.

    How would you compare it to the live experience version of The Crystal Maze? Collecting relics would seem to have a lot in common with collecting crystals, the logistics of moving teams around the experience sounds at least somewhat similar, and the same team is behind both. It reads like there is a definite degree of shift from the mental at TCM to the physical here, and I think I can draw a couple of other contrasts from what you say, but a first-hand experience and comparison of the two would be ideal.

    There is already a half-price deal for Tomb Raider at Planet Offers (and another one for eight-player teams for The Crystal Maze live, courtesy of the same site) but even £44/person does not immediately feel like a no-brainer price for this.

    • Hey Chris! Very similar indeed, so if you liked one you may like the other (and the same being true of the reverse).

      Just like the Crystal Maze you get a few minutes in each room, and there’s a mix of some puzzles and some not-so-puzzley content. You’ll be in with a larger team of 8 players so again, like Crystal Maze, you may not get a chance to interact with everything but it would depend on the specific team and hosts on the day. Crystals and Relics are more or less the same, so there’s a similar mechanic there too – well spotted!

      I think fans of Lara Croft and people who like more physical challenges would love it, but if you err on the side of being a puzzle enthusiast, we can’t deny there’s plenty of other places you could spend your £44 (or up to £99pp) to get a puzzle fix in London! 😊

      – Mairi @ TER

  2. Just finished doing this as I am a really big fan of Lara Croft and wanted to go for my 30th birthday.

    We have all saved and went with a group of 6 of us paying just shy of £100 each. All I can say as we were all very disappointed. To start with our slot was at 1330 and we didn’t get called in until 1410.

    We were rushed through the whole experience having 5 mins in each room not being allowed to take in the puzzles or fully appreciate/ explore the fantastic set design. At no point was there anyone behind us and it was not busy.

    The goal of the game was not clear from the off set, we knew we had to collect globes but it wasn’t until the final puzzle that we were told the amount of globes we had to get.

    I would not recommend this for anyone particularly at £100 per person. Spend your money on doing an escape room instead.

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