BreakInBox: Blue & Black | Review

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BreakInBox Review | Three locked boxes one inside the other. Breakinbox Challenges weave together versatile knowledge worlds making the solution a complex unique experience. 

Date Played: July 2023
Number of Players: 3
Time Taken: ~20 – ~60 minutes
Difficulty: Easy-Medium

I always get extra excited when I received puzzle games from far flung countries around the world, and Israel is a new one for me… Well, I’ve played a digital game or two from there – but never a physical one. How exciting! So when not one but two boxes from BreakInBox showed up, I couldn’t wait to get my regular group of puzzlers over to try something a little different.

BreakInBox is a company who specialises in perhaps the ‘purest’ form of tabletop puzzle games. They are quite literally locked boxes. Yep, you read that right. A cube with a padlock. Inside that locked cube is another cube with another padlock. You’ll never guess what’s inside that one: Another cube… With another padlock! In this way, you progress through a Matryoshka Doll- style experience, unlocking three layers of unique puzzles. Whilst each layer is locked with a padlock, the puzzles themselves are found printed on all the sides of each box. In this way, you’re encouraged to pick up and manipulate the boxes in your hands – turning them over and examining each one closely.

We played through two of the games available:

  • The Blue Box
  • The Black Box

As such, we’ll be writing about both in this review. There are some generalisations between the two, and there were some major differences. For example one of the boxes had more linear puzzles – one meant to be completed after another. The other on the other hand had much standalone puzzles that the three of us could tackle simultaneously. Similarly, one of them involved a unique sound puzzle – and the other had you send an email, which was exciting.

When the website explained the difficulty levels – they weren’t wrong. Blue is meant to be much easier, for beginner puzzlers, and black is meant to be a real head-scratcher. And yep, that’s absolutely right. We breezed through blue in around 20 minutes. Black on the other hand took all three of our collective brain power working together (and a clue or two) to crack the codes!

So, without further adieu, lets get into it:

 

BreakInBox Review

 

The Blue Box

We played ‘The Blue Box’ over an evening and a couple of beers. It was sandwiched between a few other puzzle games, and it provided a very welcome break with some lighter, intuitive puzzling. In all, the Blue Box took us around 20 minutes. We think it would take the average puzzler around 30 minutes – but as mentioned, we erred on the side of “working simultaneously on all puzzles” where we could.

As such, it definitely felt more entry-level, but in a satisfying way with some particularly creative puzzles I always enjoy seeing in tabletop games like this.

The puzzles required the use of the internet. In particular, this box asks you to send an email in order to receive your next step digitally. In another way, the game also required the internet as there’s some pretty niche trivia knowledge needed – but thankfully there’s no rule against not Googling things. Unless you’re an absolute pub quiz boffin, it’s good to have your phone nearby to check some obscure detail or two.

 

 

The Black Box

We were so confident after playing the Blue Box we were all like “ahaha, this’ll be a breeze”. Oh how wrong we were. The creator, Avi, wasn’t wrong when he said to play the Black Box second because it’s significantly harder. But with the added difficulty, came the added fun. Of the two, we really, really enjoyed the second one. Each puzzle felt like a real mental workout.

In particular, I really enjoyed this game’s use of the internet. There was a fun sound-puzzle, and several puzzles which required us to absolutely scour Google Maps for very hard to find details! There was a nod to the UK we found particularly charming. But in general, it was the fact this box had so many satisfying ‘aha moments’ that scratched the itch of the kind of puzzles we love playing. As a team of three, we find ourselves taking part in a lot of online puzzle hunts, and this felt like a self-contained version of one of those – and well clued at that too.

 

 

Both Boxes

In both experiences, there isn’t so much of a “story”, other than “here’s a mysterious box, good luck”. As such, even the puzzles felt “pure” in a way I can’t quite describe in any other way. They’re like puzzle-hunt puzzles – the best versions of themselves, without being held back with the need to fit into context. For me, the puzzles were the best thing about both experiences, and I almost think there’s a certain charm to the fact they haven’t gone for story-heavy. There’s no right or wrong answer, but since The Escape Roomer always consider the story and narrative, it has to be mentioned.

In terms of quality, BreakInBoxes are simply made – with the most ‘high tech’ things being the user interface on the internet, and the three-digit locks that close the boxes. Otherwise these boxes are light-weight, and simply built, with simple graphics and colours. They’ve taken the phrase “Less is More” to heart, but in a way that feels true to their brand.

In both experiences, we also received a little bonus treat at the heart of the three boxes – the less I say about this the better! But it was super fun finally getting through to the ‘finish line’ and finding something fun waiting there. In this way, I think BreakInBox has a unique edge in the market in that it’s fully resettable and replayable – but better than that, because if you planned to gift this on to someone else you could put whatever you want inside the box. You could fill it with sweets, or a prize, or even a birthday gift..! Cute!

Last but not least, in terms of value, this one is a little harder to quantify. It’s another thing we always consider at The Escape Roomer. BreakInBox is based in Israel, but they have a shop listed in USD for international customers. Each box is around $35 USD, so about £30. Shipping comes in at $13.80, making the whole cost of a single box just under £40. Now, this is a little steep – but given the *gestures vaguely at the world* current cost of living crisis, it tracks about “what these things just cost these days”. We had a lot of fun with the two boxes we played. But did we have £40 x 2 fun? Well, I’m not sure… Maybe? Perhaps?

 

 

The Verdict

The verdict? We did have a lot of fun playing this one. The Black Box slightly more than the Blue Box, but there isn’t too much difference in it – both games are good for their respective audiences, and I commend the designers for creating such an experience like this. It’s probably slightly more expensive compared to a few other comparable games, but the puzzles are delightful and unique in their application, so I wouldn’t hesitate to recommend it. In particular, the Blue Box would be great for a younger / less experienced audience. The Black Box is for more hardcore puzzlers who want a real challenge! I haven’t yet played the others in the series, but I imagine they’re well placed on the scale between these two.

 

The BreakInBox set can be purchased by heading directly to BreakInBox’s website here. The Escape Roomer readers may also use the code: TheER23 to receive $5 off their order.

We were not charged for our games, but this does not affect the content of our review.

Mystery Guides: The Midnight Body Snatcher (Edinburgh) | Review

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Old Town Edinburgh Treasure Hunt Review| In 1695, Edinburgh’s Old Town was haunted by a mysterious grave robber known as the ‘Midnight Body Snatcher’, who when supply ran out.. turned his hand to murder!

Date Played: July 2023
Time Taken: 3 Hours
Number of Players: 2
Difficulty: Easy

Here at the Escape Roomer we all kinda have that one thing we write about “the most”. For example, I actually don’t write about (or play) nearly as many escape rooms as my co-writers. But what I do obsessively play are outdoor puzzle trails. The moment I spot a new one on the market, come rain or shine I’m out there with a pen and paper ready to explore. There’s just something so much fun about combining puzzles with exploring an urban space. You get to see things in a new light, you learn historical facts, and you get a pretty fun work out too…

*cough cough*

…Well, this particular trail gave me quite literally the work out of my entire life. But even that was kind of cool in itself!

So when I heard about Mystery Guides, I had to get my hands on one. They sounded absolutely awesome. And you know what? They were! But wait, I’m getting ahead of myself. Let’s go back to the start.

 

So, what are Mystery Guides all about?

Mystery Guides is a company based out of Portsmouth. They’ve got that small, independent feel, and you can tell the creator really loves what he does. Fast forward a few years from their foundation and now Mystery Trails has setup popular trails in many, if not most major cities around the UK. Luckily for me, one of those trails is in Edinburgh.

The format of a Mystery Guide is fairly straightforward. With your order you’ll receive a physical, printed clue book. These books are lovingly illustrated and come packed with puzzles that guide you around the city. With each new puzzle section, there’s a snippet of map showing you where to go next, the actual clue to be solved, and then a snippet of story. In our case, this was in the form of diary entries. Many clues also had local information about the history of the area, or useful tidbits about local businesses / street names / and fun facts.

The games are very much intended for single-use, as you’ll need to write all over them to solve the puzzles.

 

 

The Midnight Body Snatcher

In our case, the Old Town Edinburgh Treasure Hunt was a story about “The Midnight Body Snatcher”. Set in the cold winter of 1695 where the streets of the city were gripped by tales of a shadowy body snatcher. In true Burke and Hare fashion, we were hot on the heels of a body snatcher trying to figure out exactly who they are thanks to environmental clues.

I say “hot on the heels”, but what I actually mean was that we were playing in 2023. A new piece of evidence in the 300 year cold case has proven to be the key we need to figuring out who the body snatcher was. The fact he’s probably been dead for centuries didn’t detract from the real sense of urgency to solve the case. And for that, it was a lot of fun.

In terms of gameplay, the Midnight Body Snatcher sort of plays out like a logic grid. Well, sort of anyway. There isn’t too much ‘logic grid’ to it, but the idea is there are:

  • Five suspects
  • Five symbols
  • Five colours
  • Five items of jewellery

And with each puzzle solved you can eliminate one of these. The puzzles were a mix of more well known puzzle styles, and ones that were totally unique to the environment. But, in most cases we arrived at a landmark and had to use the physicality of the landmark to solve. Sometimes that meant looking at a plaque, other times it meant counting the letters, or getting up close and personal with a particular landmark to try to find a hidden detail on it.

At first I was a little surprised the categories of “symbol” and “jewellery” felt… Well… Quite random. But then as we neared the finale it all fell into place beautifully with the local history, in a satisfying and fun climax.

 

Puzzling around Edinburgh City

I played this game in a team of two with my co-writer Rebecca. The game arrived, and no sooner than it did we made a plan to play together on the next Sunday. The fact the weather forecast said it was due to rain all day almost put a dampener on our plans – but not quite. Because it turned out the weather forecast was completely and utterly wrong, as it was a beautiful sunny day. So sunny, we even stopped for ice cream!

If we had just one criticism about the whole experience, it would have more to do with the city than the game, and that was: THE HILLS. I’m writing this review days later and my calves are still aching. Yes, yes, Edinburgh is a hilly city. I live here and I’ve made my peace with it. But The Midnight Body Snatcher took us up and down and up and down and up and down. The whole thing takes place within a fairly small “central city” area. The beautiful old town around the Royal Mile. We began at the Royal Mile, then went up, then down, then back up to the Royal Mile, then back down the other side, then back up the Royal Mile. It’s a good job I don’t skip leg days at the gym.

But one of the good things about Mystery Guides is that the experience is entirely self-led. If you need to take a break, you can. In fact, our trail offered three opportunities to take a break in pub stops.

 

 

The Verdict: Mystery Guides Edinburgh

We really enjoyed Mystery Guides’ Edinburgh Trail. There’s fewer pleasures in life than spending time in the sunshine with a friend.

We’d in particular recommend it for families – it struck just the right balance of educational vs fun in an almost Horrible Histories style, and we felt the style of puzzles that pushed us to search about the physical environment would go down a hit with a younger audience. We would also recommend setting aside a full day for this. It does recommend around 3 hours to finish, but there’s so much to see and so many wonderful places you might want to stop and stay a while in. Plus that will definitely break up the hill-climbing!

 

 

The Old Town Edinburgh Treasure Hunt can be purchased from Mystery Guides website here.

Note, we were not charged for our experience but this does not affect our review in the slightest.

Guest Post by Kevin Kalishoek of Live Escape: 6 Important Factors Behind an Unforgettable Escape Room Experience

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Escape rooms have taken the world by storm, captivating people with their immersive environments, challenging puzzles, and adrenaline-pumping experiences. Behind the scenes, the magic of escape rooms lies in their intricate design. But have you ever thought about how escape rooms are designed? Escape room design is an art form that combines storytelling, set design, puzzles, and technology to create immersive adventures. Each element must harmoniously work together to transport players into a world where they can become the heroes of their own stories. In this article, we have listed the most important factors we always put in mind when we created our first escape rooms in Live Escape Rotterdam. Let’s explore the fascinating world of escape room design and the key elements that make these adventures truly unforgettable!

 

1. Write a compelling storyline

First and foremost, the foundation of any escape room design is a compelling storyline. Whether it’s a thrilling mystery, a treacherous jungle expedition, or a sci-fi adventure.
A well-crafted narrative sets the stage for the entire experience. The storyline serves as the backbone of the room, guiding players through a series of puzzles and challenges that are
seamlessly woven into the overarching plot. This is what we are doing in our new location in Utrecht that you can enjoy real soon!

 

2. Physical design of the room

One crucial element of escape room design is the setting. The physical environment must be meticulously designed to reflect the storyline and create an atmosphere that draws players into the game. Every aspect, from the walls and props to the lighting and sound effects, must work in harmony to create a believable and immersive environment.
Attention to detail is crucial as designers meticulously craft every element to enhance the theme and transport players into another world. Whether it’s recreating a futuristic laboratory, an ancient temple, a post-apocalyptic wasteland, or even a museum (Yes, we are building a museum escape room in Live Escape Amersfoort!) the setting should be visually appealing and create a sense of awe and wonder. Interesting, right?

 

The Team at Live Escape Amersfoort

 

3. Puzzle creation

Did you know that puzzles are the heart and soul of escape rooms? They should be engaging, challenging, and intricately connected to the storyline. A well-designed puzzle should require both individual and team problem-solving skills, encouraging communication and collaboration among players. From deciphering codes and solving riddles to manipulating objects and uncovering hidden compartments, each puzzle should provide a sense of accomplishment and progression.

 

4. Flow of the gameplay

Another essential aspect of escape room design is the flow of the gameplay. The room should be designed in a way that allows players to navigate through the challenges logically. Cleverly designed pathways, hidden passages, and non-linear puzzles can add depth and complexity to the experience, ensuring that players are constantly engaged and surprised.

 

5. Atmosphere and ambiance

Escape room design is a delicate art, where atmosphere and ambiance hold the key to an unforgettable experience. The perfect escape room captivates players from the moment they step inside. Dim lighting casts mysterious shadows, while carefully curated soundscapes enhance tension. Intricate set designs transport participants to another world, immersing them in a narrative that unravels with each clue discovered. The ambiance, a combination of eerie silence and sporadic bursts of adrenaline-pumping music, keeps hearts racing and minds focused. Every detail, from props to scent, is meticulously chosen to maintain the illusion. In this carefully crafted environment, the line between reality and the game blurs, leading to an extraordinary journey of suspense and triumph.

 

Theft at the Morgue at Live Escape Amersfoort

 

6. Safety

Escape room design prioritizes safety to ensure an enjoyable experience for all. Well-designed escape rooms incorporate clear emergency exits, fire safety measures, and adequate lighting. By considering safety in the design process, escape rooms become spaces that allow individuals to join in the excitement of solving puzzles and unlocking their potential for adventure. Designing an Escape Room is really a hard work, so the next time you find yourself locked in an escape room, take a moment to appreciate the intricate design that has gone into crafting this unforgettable experience.

Written by:
Kevin Kalishoek
Escape Room Designer @ Escape Live Netherlands

 

The author, at LAB13 in Rotterdam.

About Kevin

I am Kevin, a manager and game designer at Live Escape. Gaming and experience designing are my true passions, and I pour my heart into creating immersive adventures that captivate and challenge participants. With a relentless drive to push the boundaries of game design, I strive to ensure unforgettable escapades for all. I have created several games for different escape room companies in The Netherlands, like “The Safe House”, “The Boiler Room” and “Veronica” but I’m most proud of our new escape room that we are going to open soon in Utrecht. I can’t tell a lot yet, but it’s going to be an experience room and we have included some physical elements as well.

 

Clue Cracker: Mega Bite | Review

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Mega Bite Review | Yo dudes and dudettes! Put down your Boom Box and step into a world beyond your wildest imagination, where the lines between reality and the virtual world blur. You’ll be transported through a Zombie arcade game and thrown into a carbonic, mad-capped world that will have you on the edge of your seat. MEGA BITE is not your average escape game. It’s a multi-dimensional experience that will push you to your limits. You’ll have to use your wits, skills and teamwork to escape this fantastical world and make it back to reality.

Date Played: 6th July 2023
Time Taken: 53 mins 13 seconds
Number of Players: 4 (3 adults, 1 child (12)) 
Difficulty: Easy to Medium

Ok, so, lets cut to the chase here – if you’d spotted my Facebook and Instagram posts on the day we played this game, I simply said five key words – YOU.MUST.PLAY.THIS.GAME!

And here is why….

 

 

Firstly, if you’ve played Clue Cracker games before, you already know that you are in for a treat. Having played Jail Break, Diamond Dogs and Temple Quest here, there has become a certain expectation that they create high quality immersive experiences, on a level only dreamt of by other companies.  Clue Cracker have a very obvious style which is visible across all of their games in terms of decoration, puzzles and game flow.

But before I pinpoint how this game exceeds all expectations, lets talk customer service…

 

The Warmest of Welcomes at Clue Cracker

Clue Cracker has two separate locations within Tunbridge Wells. Their original is based at The Shuffle House, a beautifully appointed restaurant with some food to die food – so Id highly recommend that after a brain taxing hour in an escape room. Their newer location is literally just over the road (so no excuse to still not grab a bite to eat!) and houses both Temple Quest and their newest addition Mega Bite.

The reception at Clue Cracker is quirky yet practical. Some big comfy sofas, a handful of lockers and a two player arcade machine – this kept my son Fin quiet for a good twenty mins whilst we chatted with owner Ben.

Now, lets be honest here, as an owner, you’d expect a certain level of enthusiasm and pride in your product, however chatting with Ben for the first time was a complete delight. As we were there for opening day, there’s no doubt that this would have been a very stressful day, and as the last team of the day at 9.15pm, I wouldn’t have been surprised to be met with a slightly bemused GM and owner who was ready for the clock to hit home time – but this couldn’t be further from the truth. Ben was engaging, genuine, humorous and thoughtful; clearly proud of the creation we were about to face. And, he had every right too, as he guided up down to the brightly coloured neon entrance to the room.

 

Up Down, Left Right and START!

Given that this is a brand new room, we were yet to have seen any reviews, and the website is a little sketchy in terms of a full disclosure about the game, we were chomping at the bit with anticipation not knowing behind what was behind the door. Quick normal pre-game health and safety talk, and game rules completed, Ben accompanied us into the room.

However, this game started very differently to how we were expecting – its tricky to go into detail without creating a spoiler here, so forgive my approach… He guided us around the initial room with some do’s and don’ts, quickly followed by a phrase that all owners must dread to say to their teams on opening day “Ah crap, this is embarrassing. Day one of opening, and the main feature of the room isn’t bloody working. Give me a minute and I will see if I can fix it

…..And with that, he walked off and shut the door.

Bemused, we looked at each other, until it dawned on us – ooohhhh, that’s what we need to do to escape! Game On!

 

Visually Mind Melting

Now with a theme which is so called 80’s Zombie Arcade, you’d expect bright, loud, neon. And that’s exactly what you get! As you can see from the images kindly supplied by the guys at Clue Cracker in this review, you are immersed into a wacky world of 80’s animation, with a booming sound track, with a little hint of Stranger Things. You truly are thrown back in time, and its truly wonderful. Its quirky, unapologetic approach is a full blown attack on the senses, which fills the brief and then some! All this, whilst keeping the same Clue Cracker style that is seen across all their games.

There are some truly remarkable aspects of technology in this room, more than a handful of wow moments that will take your breath away, and some brilliant surprises that you are unlikely to have encountered anywhere else.

 

 

Puzzles… This Ain’t Pacman

When first chatting with Ben prior to the game, he discussed the need for this game to have a much more family friendly approach which is accessible to all. As enthusiasts, this concerned us a little as I didn’t want to smash the door down, be there for 30 mins and walk away without the brain getting a decent work out. But, never fear! Our concerns were alleviated when hit with puzzle number one! We all know what happens to those of us who have played far too many games – you get a bit puzzle blinded and “oh, i’ve seen this before” overthinking brain kicks into gear. And that’s exactly what happened to us! Don’t be fooled by the animations, visuals and outstanding effects in this room; there’s clearly moments when the brain cells need a work out!

Every puzzle fitted into the theme perfectly. The loud, bright animated approach isn’t just the set design, but the puzzles too. The game is very tangible so there’s lots to pick up and move around. There is very little to read, which for a family friendly game is perfect – you’re never stuck in bits of paper and you’re not hunting around for tricky maths equations. Its all big, chunky and impactful. But, don’t forget to search – look high, look low and question everything. Its easy to be bamboozled by the colours in here, but the colours may well be the thing that help you!

 

Sorry Alan Sugar, Atari Has Nothing on This

Whilst there is no doubt this is 100% a family friendly game, with puzzles galore, team work is the name of the game.  One area of games that often gets overlooked, is the manner in which they flow; including how you work as a team. A great aspect of this game is how is separates you at moments and then pulls you back together – many puzzles need open discussions, where as others can be a solo mission. At no point did you really feel like you were completely lost, but similarly, the flow of the game meant that it challenged everyone enough to get a subtle hint to push you on your way.

Speaking of hints, the clue systems in this game were a lot of fun. A well loved “character” from the 80’s may likely make an appearance, and well, you may well need the help of another character in the game, who has a bit of an issue of his own too.

One thing that Clue Cracker have done well in, particularly in both Temple Quest and Diamond Dogs, is heighten the sense of pressure nearing completion of the game. And Mega Bite follows that same pattern. Don’t expect to just open a door at the end and walk out, with the obligatory “well done for escaping” comment from your GM here. Expect full blown action, sweat dripping, music booming-type escape, with a huge smile on your face.

 

Mega Bite: The Verdict

I think if you have read this far, you can clearly see quite how amazed we were by this game. Our de-brief for every game we’ve played in the car on the way home, usually revolves around  one key subject “what would you change?”. And guess what, this is the first game we’d played where there was absolutely nothing! The customer service, game play, puzzles, theming, technology, effects, ticked every single box with a huge green permanent marker!

I often try to not get drawn into the “what’s your favourite room” conversations, as it often depends on the context. One place may have strong puzzles to make it a favourite, one might be due to the immersion, others might be how visually simulating it is. However, this room has to feature in every single one of them categories.

Clue Cracker have always been a company that, within their games, haven’t taken themselves too seriously, and upon each new room, that continues to demonstrate their enthusiasm, passion and devotion to their craft. This room, yet again shows, that the love of the game, produces a lovely game. And, without doubt, I leave you with the same five words that we started with… YOU.MUST.PLAY.THIS.GAME!

 

To book this game, visit: Mega Bite – Clue Cracker Games

Search Party: Chaos at the Park | Review

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Search Party: Chaos at the Park Review | Come one, come all, to the wild amusement park filled with havoc, crazy characters, and mysteries to solve! It’s up to you to create some calm in all the chaos – and fast! Search Party is a 3D search-and-find adventure game. Solve missions, find important objects, uncover motives, and more.

Number of Players: 3
Date Played: June 2023
Time Taken: 1 hour
Difficulty: Easy

Search Party is a new brand of board game experience from the creators of the popular party game: What Do You Meme. I say a ‘new brand’, because there’s nothing else quite like it in their catalogue. And, judging by how they explain the game in the instructions, I doubt this will be the last. The format is very repeatable, and I have a sneaky suspicion there are more “Search Party” games to come.

It is therefore a compelling first venture into the search-and-find genre. The theme, a sprawling and three dimensional circus park is an excellent place to explore a chaotic scene filled with weird and wonderful characters. Throughout the park are various scenes – there are three grandmas who have been shrunk down and can’t get on the roller coaster, there’s zombie on the loose, there’s a witch who crashes into another mid-air and all her belongings are scattered across the park. You get the gist. Big board, lots of things to find, and lots of missions to complete!

 

 

Pop-Up Funfairs & Other Shenanigans

The first and most important thing to say about Chaos at the Park is how visually impressive it is. Seriously! Before I’d even played it I knew this would be something special, and so I saved it for a day where I could sit around with a group of friends really getting into the nitty gritty of it. I also was so enamoured by the game, that I paused a work meeting in order to talk about this “very cool thing” I got in the post, and unfold the board to show them. We do a lot of work in the pop-up world, you see, but nothing quite as cool as this!

So all that to say, our group was very impressed by the moment of unfolding the board, laying it out over our table, and watching as the world literally popped up in front of us. A sprawling rollercoaster packed with park-goers, a big wheel, and the pop-up entrance to the park complete with it’s stripey awning. This game looks COOL.

 

 

Puzzles and Pop-Up Parks

The second important thing is therefore to mention the puzzles. With your board game you receive 15 missions spread over 83 cards. The missions are brightly coloured and look absolutely adorable all stacked up together in the box. Each of these missions has a ‘start point’ and then a series of questions the players need to answer to progress through the game.

For example: to begin you might be asked to find a clown. Then you’ll be asked where this clown came from – who are they, what they were doing and so on The activities in the park roll backwards in time, meaning as you trace someone’s path you’ll be able to follow where they came from and see them in steps. Since the whole board is only 50 x 50 cm, it was never too difficult to find what we were looking for in any case. Of course, the game is 3D however, so things got very interesting when the clues we were looking for weren’t on the ground but… Up in the air!

If you finish all of these, there’s a bonus booklet which has a whole host of strange things to find around the park. A refrigerator, a tiger, a pair of frogs. Little easter eggs and odd people doing odd little things. These added some amusing moments of bonus gameplay which you can take or leave as you like. I enjoyed these – although most of them I finished solo, long after my co-players had gone home for the evening.

In terms of the difficulty, this is where I think the game falters a little – it is quite easy. But I fully admit that these puzzles are aimed more at a family, children audience than at me. In our team of three, we had a mix of players with differing experience levels, but we were all familiar with games in the genre and knew what to do and how to do it. Each mission took us no more than 5 minutes to complete, making for a speedy and satisfying whiz through the game.

In all, I think a game like this is best played with younger children, with one or two adults gently guiding them through the experience.

 

 

Where’s Wally Meets Micro Macro Crime City

So, lets address the elephant in the room: Search Party is essentially the same as Micro Macro Crime City. And that’s okay… Maybe? In fact, we didn’t need to read the rules because we were all so familiar with Micro Macro, we got the gist of this one immediately. But lets not dwell on the similarities, lets instead point out the differences:

  • Search Party is a 3D game, meaning you don’t just need to look top-down but you also look at the things ‘popping out’ of the playing board to find clues there.
  • Search Party is also family friendly… There’s no murder and crime here
  • Search Party also had an added bonus of a manual filled with fun ‘extra’ things to find and tick off. Kind of like those old Where’s Wally Books have a few pages at the end with cryptic clues of bonus things to find in each world. So does Search Party.

In these ways, Search Party brings something a little new than what Micro Macro offers. It’s a version of the genre that I’d be comfortable playing with my younger sibling or children in my friends/family group who can’t play Micro Macro due to all of the… Well… Slightly horrifying crime!

Somewhere in this there’s a conversation about copyright and ethics – for example, how close is a board game to another board game before it feels uncomfortable? I’m not a board game expert, I’m an escape room person, so I can’t really comment – but it is worth throwing it out there. Search Party is very, very similar. Therefore if Micro Macro isn’t right for you for any reason, and you want something more family focused, brighter, and a little sillier – this would make an excellent alternative.

 

 

The Verdict

Honestly? I did really enjoy the game! So did my co-players. We went in with absolutely no expectations – at the time of writing the game is very, very brand new and so there’s not much content available. So we weren’t sure, but we were ready to give it our all. The strengths of the game are absolutely in it’s presentation. It’s gorgeous. I love 3D environments and a 3D theme park is brilliant in it’s presentation and execution. It’s the kind of game you want to have out on display all year round.

The puzzles were a little too easy for our group, and as such we’d probably recommend this for a more family audience. I have the fondest memories of playing Where’s Wally as a child, pouring over the pages of a book, and this game took me right back. If you have kids and those kids enjoy Where’s Wally, then get them on this game right away, they’ll adore it for sure.

The only real negative was that we felt ever so slightly uncomfortable at how similar the game was to Micro Macro – but none of us felt like we really knew the board game landscape or genre well enough to comment. For all I know, there’s thousands of games just like this out there, but we’ve only come across Micro Macro. Who knows. It’s just tricky not to compare the two, and it’s even harder to compete with a game like Micro Macro which is world famous and has won countless awards. But I commend the creators for putting their own spin on the genre and making something refreshing and fun.

 

Search Party: Chaos at the Park can be purchased by heading to What Do You Meme’s website here.

Note: We were sent a complimentary copy of Chaos at the Park for review purposes, but this does not affect our review.